

#Cromag rally pc windows#
But one area where the port really drops the ball is the design of the Windows Phone-specific UI screens.

Now, those problems all came from the original game, though I question the wisdom of not cleaning up and enhancing the graphics during the porting process. Put Cro-Mag Rally up against a recent game like Jet Car Stunts or even the other WP7 launch racing titles and it comes up way short. The textures don’t pick up the slack due to their low resolution, and the colors are generally garish. Every single object in the game is overly angular and lacking in definition.
#Cromag rally pc drivers#
Looking past the cave-monster drivers (which you pretty much have to do in order to protect your retinas), the game sports some low-end Playstation One-era 3D visuals. At the very least, the original art designer needs to look for a new field of work, such as the custodial arts. They make a decent case for regulating art and turning the world into a dystopian police state, if only to protect gamers from having to see such horrid things. The character designs of the two playable cavemen are so atrociously, heinously bad. The fault here lies mostly with the original developer, as the game has always been an affront to the eyes. Cro-Mag Rally is hands-down the most hideous 3D game in the mobile Xbox Live lineup. I can frequently enjoy games with simplistic graphics or awkward art styles, but even I have limits. Imagine if someone had released the original Atari 2600 E.T.: The Extraterrestrial as-is and slapped some Xbox Live Achievements on it that’s basically Cro-Mag Rally in a nutshell, but with cavemen on karts. Nor have its shortcomings been rectified in the process of bringing the game to Windows Phone. That wouldn’t be so bad if it was a fantastic game to begin with, but that is not the case, as I’ll explains shortly. Even if we ignore that the original version (to which this one closely hews) is more than 10 years old, that still makes this a port of a three-year old iPhone game. The caveman-themed kart racer debuted in 1998 on Macs before migrating to iPhone in 2008. Most of Cro-Mag Rally’s problems stem from its age.
#Cromag rally pc full#
The Windows Phone port comes courtesy of Citizen 12 Studio.Ĭruise past the break for our full review. One such flop made the jump to Xbox Live for some reason: Pangaea Software’s Cro-Mag Rally. But not every iPhone game is worth playing for every big hit, many, many terrible games make it through as well. Many of the iPhone games are outright classics like Doodle Jump and Angry Birds, and we’re all better for having them available to us. One result of Windows Phone arriving late to the smartphone party is that the mobile Xbox Live lineup consists mainly of iPhone ports, with a few exclusives here and there.
